#pragma once
#ifndef __WINDGETESTS_UTIL
#define __WINDGETESTS_UTIL

#include "GraphicsRender.h"
using namespace WindGE;

#pragma comment(lib, "d3d11.lib")
#pragma comment(lib, "d3dx11.lib")
#pragma comment(lib, "D3DCompiler.lib")
#pragma comment(lib, "dxerr.lib")
#pragma comment(lib, "dxgi.lib")
#pragma comment(lib, "dxguid.lib")
#pragma comment(lib, "Utility.lib")
#pragma comment(lib, "GraphicsRender.lib")

#endif // __WINDGETESTS_UTIL
